算法设计网络中国象棋游戏

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中文翻译
算法设计网络中国象棋游戏(中文2700字,英文3100字)
该论文描述现状国内网络游戏。接触现状当地网络游戏目前,我们问脸一个多流tcp客户机和服务器,等中国象棋信息,研究内容和含义。结合Java基本知识,文章学习编译过程面临对象显示信息Java Swing用法,并方法网络过程。文章研究方法和过程网络过程背使用链轮Java Swing。理解基本过程编译过程使用JAVA和如何编译网络过程。最重要性是一双机器correspondence-C / S服务场系统出来。从这里,我们数据结构基本计算方式网络游戏中国国际象棋,如何设计和实现服务器和端过程。在线游戏象棋设计可以分为几个模块遵循:服务器模块,端模块和控制模块

外文原文
Algorithm Design on Network Game of Chinese Chess
This paper describes the current situation of domestic network game.Contact the network game currently, we inquired to face to a multithread tcp client and server, such as Chinese chess, according to the information, and study the contents and meanings. Combining the Java of basic knowledge, the article study the compiling procedure facing to the object according to the information in Java Swing usage, and the method of the network procedure. The article researched the method and processes of the network procedure carry on the use of sprocket under the Java Swing. Understood the basic process of compiling procedure using JAVA and how to compile a network procedure. The most importance is how a pair of machines correspondence—C/S the service system—is carried out. From here, we put forward the data structure,the basic calculate way of the network game Chinese chess, and how to design and realize the server and client of that procedure. The online games chess design can be divided into several modules as follows : server module, client module and the control module.